Sonic FreeFall is a simple romhack of the original 16-bit Sonic the Hedgehog, with a simple goal:
Get Yellow Rings!
This demo features 6 stages in which Sonic must steer his way toward collecting as many rings as possible, through both South Island's natural obstacles and Eggman's various dastardly traps.
A, B and C Buttons: Jump
Left: Move Sonic to the Left
Right: Move Sonic to the Right
Tips and Tricks
- Each stage has clusters and rows, and other ring patterns amongst the strewn about rings. Be sure to search the whole map if don't see many rings around!
- For some stages, rings may be in areas hidden from view...
Don't Eat The Yellow Bumpers
- For each stage, you only need to clear the ring requirement once; after doing so, you can retry as many times as you like and proceed regardless of the result. Beware though, doing this will reduce your score.
- Want to play individual stages? Rumour has it that there are secret shortcuts hidden in Green Hill Zone...
Feel free to post your best score in the comments below.
-Pressing Start on the Retry Menu will pause the game, but your highlighted choice will be automatically selected upon unpausing.
-Spring Yard and Marble Zone both start out with a bit of lag.
-If you hit the walls in Marble Zone just right, Sonic will revert to his walking sprite until the level resets.
-There's an occasional sprite glitch that briefly breaks Sonic's animation when the retry menu pops up.
-There's a glitch that messes with the palette on occasion, if you collect a lot of rings/objects at once in certain areas.
-There is a visual bug that occurs upon re-entering Green Hill after the credits; this is corrected upon hard reset.
-During the retry sequence, you can still collect rings, even though it doesn't add to your count.
-There are a couple of rings in Marble Zone that are unable to be collected, due to a layout error.