Sonic FreeFall is a simple romhack of the original 16-bit Sonic the Hedgehog, with a simple goal:
Get Yellow Rings!
This demo features 6 stages in which Sonic must steer his way toward collecting as many rings as possible, through both South Island's natural obstacles and Eggman's various dastardly traps.
Controls
A, B and C Buttons: Jump
Left: Move Sonic to the Left
Right: Move Sonic to the Right
Tips and Tricks
Feel free to post your best score in the comments below.
Enjoy!
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Known Bugs/Issues:
-Pressing Start on the Retry Menu will pause the game, but your highlighted choice will be automatically selected upon unpausing.
-Spring Yard and Marble Zone both start out with a bit of lag.
-If you hit the walls in Marble Zone just right, Sonic will revert to his walking sprite until the level resets.
-There's an occasional sprite glitch that briefly breaks Sonic's animation when the retry menu pops up.
-There's a glitch that messes with the palette on occasion, if you collect a lot of rings/objects at once in certain areas.
-There is a visual bug that occurs upon re-entering Green Hill after the credits; this is corrected upon hard reset.
-During the retry sequence, you can still collect rings, even though it doesn't add to your count.
-There are a couple of rings in Marble Zone that are unable to be collected, due to a layout error.
File Type: rom/mega-drive
File Size: 1 MB
This idea is pretty cool! I especially enjoyed the additional bonus challenge in LZ!
Edit: I forgot that I was meant to keep track of my score before playing, sorry about that =(
Last modified by Jdpense @ 2023-10-25 10:44:05
So, first I have seen this hack in YouTube. The videos name was "Sonic 1: Cosmic Zone". I also remember this as a " GHZLayaout_Hack". Finally this hack has a great update.
This reminds me of the S1 SMS special stages, although harder because you float rather than bumping around.