Sonic Adventure DX - Klonoa Gameplay Mod
About
Wahoo! Rupurudu!
This is a SADX mod for the PC version that replaces Sonic with Klonoa from Lunatea's Veil (PS2). This isn't a simple character skin, this ports the original Klonoa model with his original skeleton and animations. It also implements Klonoa abilities such as wind bullet, enemy capture and super jump. Some objects (like rings and checkpoints) are also replaced with their Klonoa counterpart. There is also a custom HUD and HP system (hearts) manually recreated from the Klonoa remaster assets. Note that everything, but the Klonoa model can be disabled in the mod settings. So if you just want a simple character skin, that is possible. If you want everything but the Klonoa objects, it is also possible.
How
This is very different from regular characters replacement, the original Sonic model isn't edited at any point. What this mod does instead is it hacks the function that renders Sonic and tells the game to draw Klonoa instead.
Special thanks to Entriphy for ripping Klonoa models and anims and uploading all of them, this project couldn't exist otherwise.This mod took a lot of work, I had to replace every animations, otherwise the game would have crashed eventually. Obviously Klonoa doesn't have a counterpart for all of them, so I ended using a trick: When the mod is loaded, all the missing animations are replaced with a falling animation as a failsafe.
Adding all the custom abilities also took a lot of efforts to make everything working properly, not to mention all the fixes that I had to code to make Klonoa work in pretty much every situation. As you can imagine, SADX was never planned to have a character that can grab enemies and throw them.
Features
Installation and Requirement
Known bugs:
- Klonoa doesn't translate properly on the snowboard
- Sometimes Klonoa's tail doesn't render properly.
Have fun.
File Type: rom/zip
File Size: 29.8 MB