This mod creates the spindash for Modern Sonic as well as momentum-based rolling which can be enhanced by the boost. The idea was to imagine a scenario where Sonic Team didn't disregard rolling and spindashing for Sonic Unleashed and figured out how to make it work with boosting in 3D gameplay like how the Rush games made all of that work in 2D gameplay. The rolling replaces the slide of Vanilla Generations, and you can potentially gain lots of momentum when rolling down slopes. You can perform the spindash like the classic games as well as the Adventure games. I tried making the rolling controls to be similar to the Adventure games, but they're far from perfect especially since there are some areas where it can get wonky. Feedback on the controls is much appreciated.
Controls(Xbox controller):
Also special thanks to Skyth for his help/guidance in utilizing the Blue Blur Api to make this mod possible. And also special thanks to ffastt for allowing me to use his rolling mod(https://www.youtube.com/watch?v=8rppmwXNVv0) to replace the slide animation, as well as playtesting my mod to help me fix lots of issues.
I think the Unleashed levels are a bit better for using this mod since they're longer and have more slopes. Also using it with the Windmill Isle act 5 is probably the best.
definitely a good concept a bit hard to get the hang of and the level design in generation sadly does not really allow for this to be used very often in a practical sense