Experience the Werehog's Extreme power as you brawl with enemies throughout all night stages in Like a Werehog: Extreme Fury!
Skip to the bottom for install instructions and answers.
So, what's changed in the base experience?
Let's start with the fighting for all styles:
Don't be alarmed, bees do not receive a health buff! Unless you install Legend Mode that is ;)
Introducing... FURY!
Show Dark Gaia who's boss with Fury, a reworked Unleash gauge to allow more fight to fight usage, effective but skillful.
Your Fury gauge charges faster than Unleash, but also depletes faster depending on the style, this is to enable more action packed fights and to allow skilled use of Fury, e.g. activating Fury then QTE'ing an enemy for max damage output.
Keeping your combo active will reward you with increasing amounts of Fury to keep the fight going in your favour, if you're skilled enough of course.
Yes this is designed to play like Heat from Yakuza.
Additional changes:
Changes brought over from Sonic Unleashed: Refined:
What's changed in the Extreme Fury part of the experience?
Introducing... STYLES!
Show Dark Gaia who's boss with Style switching, now you can choose between 5 styles to fit your gameplay preferences.
Werehog: This style is whatever you want it to be, as in... you can put other mods before Extreme Fury, such as Like a Werehog OG, Werehogs Fury or even a hypothetical "Werehog May Cry" and that will be the gameplay for the Werehog style.
Rush: A faster but weaker style, chain combos in quick succession and dodge like your life depends on it. Shield replenishes fast and Fury decreases slowly.
Brawler: A more balanced style, improving on the original Like a Werehog mod. Fury drains at a balanced rate, hits a tiny bit harder but with no speed increase.
Beast: A slower but heavy hitting style, you have more health. Fury runs out the fastest of all the styles but hits like a truck and brushes being knocked down off by getting up instantly.
Legend: A style not to different to the Brawler style, but with the beta moveset. Fury offers very slight stat buffs, invincibility and decreases very slowly in this style but requires you to fill your Fury bar to activate, in theory you can keep the Fury going the whole stage if you are skilled enough. Shield gain is however the slowest in this style.An example of the beta movset is X X Y, this is a swipe, swipe, slash that removes shields from Egg Fighters weilding them.
The Werehog style is the base game style and active when Extreme Fury styles are not active, this style also allows you to install and experience mods like Werehog's Fury at the same time as Like a Werehog, as mods installed under will take the place of the default/Werehog style.
How to access the styles, go to the World Map at night and they should be above the stages, pressing a style then triggering a loading screen means that style is active, doing that again lacking a loading screen means the default/Werehog style is now active.
Foreign Input System:
A basic overview on Foreign Input System is about letting you use inputs that do not exist in the original game's combo sequences to switch in-and-out between specific combo pairs—those pairs being inverse combo pairs (ICPs) and reverse combo pairs (RCPs).
ICP Examples:Donkey Kick Combo [YYXXX] and Egg Scrambler [XXYYY]Possibilities would be: YYXYY, XXYXXDouble Axle Combo [YYYXX] and Wereclap [XXXYY]Possibilities would be: YYYXY, XXXYX
RCP Examples:Donkey Kick Combo [YYXXX] and Wereclap [XXXYY]Possibilities would be: YYXYY, YYXYX, XXXYX.Double Axle Combo [YYYXX] and Egg Scrambler [XXYYY]Possibilities would be: XXYXX, XXYXY, YYYXY.
All combo changes and new combos are viewable in game in the skills menu.
The version of FIS in Like a Werehog is modified, this version is a custom 2.3.1 version, 2.3.1s.To learn more about Foreign Input System and see the entire FIS combo list, press this GitHub link.
Logos & art pieces:
On my DeviantArt you can find various logos and art pieces related to this mod, these are open to use for videos, arts etc, just credit me. Some pieces may be subject to different conditions, if so, that will be listed on the DeviantArt page.
How To & Setup:
Additional mods and info:
The DLC support was cut from the SHC version here, for user ease, however support does exist in the GameBanana releases of these mods.
All 3 addons can be used interchangably or all at once for the ultimate challenge, load these after Extreme Fury but the specific order between the addons doesn't matter.
Disclaimer: Each of these addons has been modified specifically for this experience, Ring Allergy for example does have an instant death without needing One Hit KO version on GameBanana, but for simplicity and ease of access for SHC, the mods have been mildly specialised for Extreme Fury's use case.
I have provided a handle save file tahat contains my save in case you cannot access the mods contents.
File Type: rom/zip
File Size: 111.82 MB
Thank you
This is such a fun mod. I hope you get some awards!