Sonic Conquest (SHC '24 Demo)

By CompositeGenesis
   

Team Hotaru Presents...

SONIC THE HEDGEHOG CONQUEST

Welcome! Sonic Conquest is a (currently) one-zone demo for a larger scale project that out team is working on! While there isn't much to this as of right now, here's what we got:

  • A neat little title screen and demo exclusive menu, along with options and settings that you can toggle and try out on your own!
  • All your favorite classic Sonic characters are playable (all three of them lol)!
  • A full and (kind of but not really) original zone, "Greenhouse Grotto Zone".
  • An Act 1 miniboss, and an Act 2 major boss.
  • The well known and beloved classic Sonic game experience!
  • As well as a few more suprises for the more curious.

We hope you enjoy Sonic Conquest's demo.

SETTING IT UP AND OTHER INFO

Conquest works as your average, run-of-the-mill Sonic 2 mod. You simply just download the mod and put it into the "Mods" folder. The engine and the mod itself does the rest for you.

Also, Conquest was NOT made with RSDKv5U's legacy mode in mind. While the mod may work on there, expect a few issues.

  • On that note, Conquest is expected to be used with a mobile Data.rsdk file. An Origins Data.rsdk has not be tested with Conquest, so keep that in mind.

Finally, we're proud to say that Conquest (should hopefully) work on mobile devices! There's no specific setup requirements for mobile. Just install it like you'd normally would.

With all of that said, we hope you have a great time playing! It's Time for the Conquest!

Credits

--Project Lead--

  • CompositeGenesis

--Programming--

  • CompositeGenesis
  • ProdNW
  • KarlEmerald
  • Geared

--Level Design--

  • CompositeGenesis
  • suprcolbneys

--Artists--

  • CompositeGenesis
  • GPB_XD
  • Geoose

--Music Sources--

  • John Tay
  • Uhwerk Klockwerx
  • 4syche

--Tilesets--

  • CompositeGenesis
  • Geoose
  • Okamikurainya

--Special Thanks--

  • SEGA / Sonic Team - Creating the "Sonic the Hedgehog" franchise and its characters
  • Retro Engine Modding Server (REMS) - Support and general modding assistance
  • Modding Psych Ward Server (WCDA) - Support and general modding assistance
  • Rubberduckycooly and stxtic - Creating the Retro Software Development Kit decompilations
  • RestGhost - SHC Trailer
  • You - For playing this mod, and hopefully enjoying it!
Gallery
Download

File Type: rom/zip

File Size: 22.07 MB

Mostafasonic @ 2024-10-11 09:48:54

It's great, I'll try it now. Also, does it work on mobile?

ClockworkBastard @ 2024-10-18 14:07:19

Nope... Didn't worked for me.

First of all I disabled all of the mods...

Had earlier -— 1.3.0

Sprite glitch on SEGA logo, and the odd BG later. Nothing else

Downloaded the latest Decomp avalieable — 1.3.2

Now I can see a nice menu. Filtering! Cool start...

and trying to start and —>

SCRIPT PARSING FAILED ¶ OPERAND NOT FOUND ¶ PlayerObject_SuperState ¶ LINE NUMBER ¶ 32 ¶ ERROR IN ¶ Global/BlueShield.txt

NeverChanged @ 2024-11-10 08:53:11

I have the same problem as user ClockworkBastard, when I start the demo zone (on my android), the game says there is an error in the BlueShield.txt with the "PlayerObject_SuperState"