This is a code mod for Sonic Frontiers that tries to convert the Adventure Formula moveset as best as possible.
Features:
The Double Jump is removed and replaced with an Air Dash that has custom physics.
The Homing Attack is now mapped to the Jump Button.
The SpinDash is now charged by holding the Attack Button and behaves the way it did in 'Sonic Adventure'.
Releasing the Crouch Button on a Rail makes you perform a Grind Hop, akin to how it worked in 'Shadow the Hedgehog'.
The Boost and Air Boost are disabled for authenticity.
Pressing and holding the Jump Button after a Homing Attack gives you Variable Bounce Height akin to 'Sonic Adventure'.
Custom Adventure Physics mod that has momentum on rails, sharper turning, Adventure-accurate damage values and much more.
All these options can be enabled or disabled through the Configuration Screen in the HedgeModManager.
Recommended codes and mods:
Disable Hit Stop
Increased Spin Charge Rotation Speed
Retain Velocity When Jumping Up Slopes
Tighter Jump Rotation
Disable Drop Dash Camera Delay
Disable Spin Charge Camera
Hello there, do you have to unlock the Spindash before you can use it in this mod? Because it would be nice to have it right from the get-go.