Adventure Accurate Moveset - Sonic Frontiers

By LukeStation
   

This is a code mod for Sonic Frontiers that tries to convert the Adventure Formula moveset as best as possible.

Features:

The Double Jump is removed and replaced with an Air Dash that has custom physics.

The Homing Attack is now mapped to the Jump Button.

The SpinDash is now charged by holding the Attack Button and behaves the way it did in 'Sonic Adventure'.

Releasing the Crouch Button on a Rail makes you perform a Grind Hop, akin to how it worked in 'Shadow the Hedgehog'.

The Boost and Air Boost are disabled for authenticity.

Pressing and holding the Jump Button after a Homing Attack gives you Variable Bounce Height akin to 'Sonic Adventure'.

Custom Adventure Physics mod that has momentum on rails, sharper turning, Adventure-accurate damage values and much more.

All these options can be enabled or disabled through the Configuration Screen in the HedgeModManager.

Recommended codes and mods:

Disable Hit Stop

Increased Spin Charge Rotation Speed

Retain Velocity When Jumping Up Slopes

Tighter Jump Rotation

Disable Drop Dash Camera Delay

Disable Spin Charge Camera

Credits
  • Special Thanks to Weezley for helping me out on a couple of quirks and letting me lend some code.
Gallery
Download

File Type: rom/zip

File Size: 10.39 KB

One-Click Install
HedgeModManager (Sonic Frontiers)

SpomkieBlomkie @ 2024-09-28 22:42:32

Hello there, do you have to unlock the Spindash before you can use it in this mod? Because it would be nice to have it right from the get-go.