Sonic 3 Protomix

By Alex Field
   

This was the result of experimenting around with the 1103 build of Sonic 3, seeing what could be done with the unstable engine, and it sort of morphed into a fix-it project for the build as a whole. Due to focusing on working on a disassembly, this project was abandoned, but I thought I may as well show off what was done over the course of around a month or so.

Changes:

  • The level select, debug mode, and Tails are no longer accessable by default, but can be enabled using the Sonic 3 level select code, though stages past Marble Garden were not worked on as much.
  • Fixed numerous game-breaking bugs, including the sound freaking out at random.
  • Fixed smaller bugs including incorrect sound triggers, graphical issues, etc.
  • Reworked the dropdash a bit, now being usable on objects and only requiring the player to press the jump button in mid-air.
  • Sonic now properly poses at the results screen with unique sprites.
  • Super Sonic is now fully functional, complete with additional frames, although the all Chaos Emeralds cheat (02, 04, 05, 06) is needed to use him.
  • The roll-jumping lock is disabled. This was a deliberate design decision, as it made the dropdash more fun to use.
  • Hydrocity 1>2 now actually transitions properly, sort of.
  • Other smaller changes.
Credits
  • Additional Sonic 2 Sonic sprites were created by Aureumber.
  • Additional Sonic 2 Super Sonic sprites were created by The_Eggo55.
Gallery
Download

File Type: rom/mega-drive

File Size: 2 MB

Extra Public Downloads
Source Code
5.35 MB

Gab7 @ 2025-10-04 02:33:08

Pretty cool, huh